A Quantitative Analysis of the “Lion-Man” Game
MFO Scientific ProgramResearch in Pairs 2019
MetadataShow full item record
In this paper we analyze, based on an interplay between ideas and techniques from logic and geometric analysis, a pursuit-evasion game. More precisely, we focus on a discrete lion and man game with an $\varepsilon$-capture criterion. We prove that in uniformly convex bounded domains the lion always wins and, using ideas stemming from proof mining, we extract a uniform rate of convergence for the successive distances between the lion and the man. As a byproduct of our analysis, we study the relation among different convexity properties in the setting of geodesic spaces.