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dc.contributor.authorOliva, Paulo
dc.contributor.editorMunday, Sara
dc.contributor.editorJahns, Sophia
dc.date.accessioned2019-09-04T12:14:37Z
dc.date.available2019-09-04T12:14:37Z
dc.date.issued2019-09-04
dc.identifier.urihttp://publications.mfo.de/handle/mfo/2515
dc.description.abstractCan we always mathematically formalise our taste and preferences? We discuss how this has been done historically in the field of game theory, and how recent ideas from logic and computer science have brought an interesting twist to this beautiful theory.en_US
dc.language.isoenen_US
dc.publisherMathematisches Forschungsinstitut Oberwolfachen_US
dc.relation.ispartofseriesSnapshots of modern mathematics from Oberwolfach;2019,09
dc.rightsAttribution-ShareAlike 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-sa/4.0/*
dc.titleOn Logic, Choices and Gamesen_US
dc.typeArticleen_US
dc.identifier.doi10.14760/SNAP-2019-009-EN
local.series.idSNAP-2019-009-ENen_US
local.subject.snapshotAlgebra and Number Theoryen_US
local.subject.snapshotAnalysisen_US
local.subject.snapshotDiscrete Mathematics and Foundationsen_US
dc.identifier.urnurn:nbn:de:101:1-2019091815092931756886
dc.identifier.ppn1677287845


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Attribution-ShareAlike 4.0 International
Except where otherwise noted, this item's license is described as Attribution-ShareAlike 4.0 International